I've been a little quiet lately, so I thought I'd post a WIP! I've been working on my Astro project in my free time, but before I finish it I decided to return to my Rohan sculpt.
Rather than going through the entire game character pipeline, I'm instead keeping this as a high poly sculpt. I've posed him using TPoseMesh, which was really helpful for the posing process but did end up destroying some of the mesh details. I still have some work to do, mainly going through and fine tuning the clothing folds, hands, stomach, and expression. I'm hoping to be done with this project soon! : )

