Hi! I'm a 3D Artist in the Greater Seattle Area. I love bringing stylized props and characters to life!
− Modeled, UV mapped, and textured customization assets such as clothes, hair, and facial features applied to characters on Xbox Avatars.
− Created procedural textures using Substance Designer.
− Resolved and tested content bugs to ensure quality integration of assets.
− Shipped Xbox Avatars 2018.
− Modeled, UV mapped, and textured variety of assets placed within an interactive home environment highly optimized to run on VR and mobile applications.
− Worked alongside a team of 3D artists and programmers to model and texture objects using Maya, Substance Painter, Substance Designer, and Photoshop to then be incorporated in projects within Unreal Engine 4.