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Kristen Malone
Kristen Malone
3D Artist
Greater Seattle Area, WA, United States

About

Hi! I'm a 3D Artist in the Greater Seattle Area. I love bringing stylized props and characters to life!

Skills

3D ModelingLow-poly ModelingDigital SculptingRetopologyUV MappingTexture BakingTexturingPBR TexturingConcept Art

Software proficiency

Maya
Maya
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
3DCoat
3DCoat
Photoshop
Photoshop
Unity
Unity
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
Arnold
Arnold

Productions

    • Video Game
      Rolling Hills: Make Sushi, Make Friends
    • Year
      2024
    • Role
      Character Artist (Freelance)
    • Company
      Catch & Release
    • Video Game
      Minecraft Character Creator
    • Year
      2019
    • Role
      3D Artist
    • Company
      Microsoft
    • Video Game
      AltspaceVR
    • Year
      2018
    • Role
      Prop Artist
    • Company
      Microsoft
    • Video Game
      Xbox Avatars
    • Year
      2018
    • Role
      Character Artist
    • Company
      Microsoft

Experience

  • 3D Artist at Rec Room
    Seattle
    October 2021 - March 2025

    ● Created over a hundred avatar customization items and equipment skins from initial model to final integration in engine following Rec Room’s precise art style and quality standard.

    ● Designed concept art for assets when concept artists were not available to do so.

    ● Provided feedback and performed troubleshooting for assets alongside 3D artists and tech artists to resolve issues with items before they went out to production.

    ● Contributed to our internal Substance Painter pipeline by writing extensive documentation as well as developing custom smart materials and macros.

  • 3D Character Artist at Freelance
    April 2021 - October 2021

    • Sculpted, retopologized, UV mapped, and textured 3D

    characters based on provided concept art.

    • Iterated on feedback and delivered game-ready assets for a

    shipped title which has been featured on the Xbox Game

    Pass.

  • 3D Artist (Contract) at Microsoft
    Redmond, United States of America
    January 2019 - February 2020

    • Created and designed pixel art body and clothing items that can be equipped in the character creator in Minecraft Earth and Minecraft Bedrock edition.

    • Tested assets imported into Minecraft to ensure consistency with all character body sizes and other cosmetic items.

    • Shipped Minecraft Character Creator.

  • Character Artist (Contract) at Microsoft
    Redmond, United States of America
    August 2018 - November 2018

    • Optimized and finalized outsourced customization assets for the character creation system.

    • Authored procedural materials using Substance Designer.

    • Resolved content bugs to ensure quality integration of assets using the in-house 3D production pipeline.

    • Shipped Xbox Avatars 2018.

  • Prop Artist at Theia Interactive
    Chico, United States of America
    January 2017 - October 2017

    • Modeled, UV mapped, textured, and edited a variety of 3D assets highly optimized to run on VR and mobile applications.

    • Imported and finalized assets in Unreal Engine 4 to be placed within interactive architectural environments.

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