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Casca WIP #1 - Sculpting

Work In Progress / 19 July 2018

For my next character, I've decided to go a bit more realistic! I wanted to practice and learn things such as hair cards and hard surface modeling. That's when I decided to return to Casca from Berserk, a character I had once sculpted a while back as Zbrush practice. 

In terms of reference, I'm aiming for a happy medium between the Casca designs from the original manga and the video game, Berserk Musou. I like the artstyle of Musou, but her clothes and features are slightly altered in the game, such as the chestplate design, addition of a belt, etc. I'd like to get as close to the original manga design as I can!

I'm currently still in the sculpting phase, so this isn't complete. The biggest areas I need to finish are the chestplate, gloves, cape, and creating a sword + sheath. I also need to decide how I want to create the haircards! For the armor, I'm going back and forth between Zbrush and Maya.